Saturday 5 December 2015

Max the rigged Maya puppet

I have been introduced to Max. He is a 3D fully rigged puppet designed for animators to use. Puppet rigs are designed solely so that the animators can be free to animate it how they are required whilst at the same time, keeping the same quality that the rig is left for them.

In this session we made some key poses. The idea was that the poses had to be conspicuous so that others know what Max is doing.



This pose was probably the most interesting in my opinion. I used every single part of the part and moved them into position. This is simulating Max being terrified.


This pose I find one rather amusing but it is an obvious pose as he is clearly angry. I was happy with the result as it turned out better than I anticipated.



This is a yoga post. Max is supposed to be closing his eyes but due to a rendering glitch in the software, it does not show much.




No comments:

Post a Comment