Saturday 24 October 2015

Squash, Stretch and Exaggeration (Bouncing ball)

The bouncing ball is an animation mechanism that simulates a ball bouncing from one side of the screen to another. I will be using Maya once again for this demonstration. The editable motion trail is now once again used and this time the animation is in auto-mode, ensuring that the ball will follow the path as I want it to.

As gravity forces the ball against a concrete the ball will squash against the solid floor and then reform its shape once it has recovered from the landing.

 
As the ball processes through time the ball will slowly degrade until it either meets a collision or stops completely.

This video shows the bouncing ball:
https://vimeo.com/143520136
 
 
 

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