Thursday 15 December 2016

Lighter

I've used 3DS Max to model a 3D lighter using photographic reference. I will use it in my project because it will be easy to manipulate and get any specific angle that I want if needed.

I imported the 3D model into Photoshop so that it can be put into After Effects. This is because After Effects doesn't read any files that 3DS Max can export. 
I've also lost some of the texturing to the lighter but it's only a trivial issue since it still fits its original design idea. 




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