Sunday 15 October 2017

Lighting test

Default lighting
I have constructed the scenery of the animation project in 3DS Max. The image below shows the default lighting, which I personally do not like. Whilst it presents the essential data needed, it lacks density with no beams or shadows. Not to mention the lighting on the material looks like it's 2D.

Free light
This light certainly makes the lighting from the window visible and it gives a various gradient to the objects. However, it seems still very basic with lack of shadows.

Target light

The target light certainly has the right volume of daylight beaming through the room and the shadows are conspicuous. However the room is very dark and thus this form of lighting makes the setting look like a horror scene.

Daylight lighting

This form of lighting works well. Although it does have minor flaws, it is better than the other form of lighting. I will be using this lighting in the project.

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