Scene
This is the scene so far. I think the lighting looks fine. However the lighting conspicuously shows the top of the walls. To fix this problem I will make the walls higher. I could add a ceiling but that would make a darker impact on the lighting and the ceiling does not need to be shown in the project.
Crumpled paper
Cloth is a useful modifier in 3DS Max. It can make an average shape such as a plane more dynamic. This is exactly how I made the crumpled up paper inside the bin of the scenery. I used a sphere and a normal plane using 40 polygons squared. By adding a high amount of polygons, the detail of the crumpled paper will increase. The sphere was used to crush the plane into this shape in the image below.
Chair
The chair was modelled by a method known as box modelling. This is a method in which a standard primitive shape is taken and then merged into a chair shape. When the shape looks like a basic chair with low poly, a smooth modifier is added to increase the poly count making the chair more realistic as shown in the picture below.
Year 1
- 4AD010 Art and Design in Context
- 4DM008 Practical Arts of Editing & Post Production
- 4DM025 Sound and image
- 5DM028 Character Development
- 5DM032 Innovative Animation
- 5DM039 3D Animation Production
- 5DM043 Visual Effects
- 5DM044 Story and Script
- 5DM045 Advanced Innovative
- 6DM016 Professional Animation Project
- 6DM022 Animation Research and Practice
- 6DM028 Professional Development
- 6DM029 Animation Production
- Animation essentials
- Developing Ideas & Experimentation for screen
- Drawing strategies
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