Monday 12 February 2018

More Rigging for background notes

The background notes are required to be modelled as well as the project will seem uncanny if only the foreground notes are the ones with character, flexibility and bones.
These shapes have also been broken up by tiny polygons using the slice tool one at a time, so that the mesh moves consistently. The large music note will only bend sideways, rather than forwards and backwards, so I did not need to slice it up.























The purpose of envelopes is to highlight the effected areas of which the bone segment will effect on the skin. So it is important to keep the highlighted area within the required range of where the skin needs to move. The envelopes in these were a struggle to accomplish like the first ones. However I did manage to get them in the appropriate places in the end.

No comments:

Post a Comment