On Wednesday 22nd of March, I had a tutorial explaining the process of the green screen.
I learned that in order for the green screen to work, multiple lights, all in various places, need to be pointed at the green screen figure so that it lacks any unwanted shadows that will cause a mighty inconvenience when chroma-keying.
There was even a green light available for pointing at the green screen, so that also deflects any shadows. The disadvantage of this is that sometimes, the light could cast on the figure, giving it a green glow, which could cause a flaw in keylighting.
Since shadows are completely inevitable and thus cannot be completely eradicated, I could simply use adjustments in After Effects to remove the shadows. Though this could cause some color setbacks on the origami models.
Year 1
- 4AD010 Art and Design in Context
- 4DM008 Practical Arts of Editing & Post Production
- 4DM025 Sound and image
- 5DM028 Character Development
- 5DM032 Innovative Animation
- 5DM039 3D Animation Production
- 5DM043 Visual Effects
- 5DM044 Story and Script
- 5DM045 Advanced Innovative
- 6DM016 Professional Animation Project
- 6DM022 Animation Research and Practice
- 6DM028 Professional Development
- 6DM029 Animation Production
- Animation essentials
- Developing Ideas & Experimentation for screen
- Drawing strategies
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